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# Hollow Knight: Silksong – Ascend to the Peak of a Haunted Kingdom

## Captured and Taken to a Distant Land

Hornet, the princess-protector of Hallownest, finds herself in a vast, unfamiliar world. She must engage in combat, seek allies, and unravel mysteries as she embarks on a perilous journey to the kingdom’s peak. Guided by her lineage and the echoes of her past, Hornet will traverse mossy grottos, coral forests, and shining citadels to uncover a deadly thread that endangers this new land.

## Lethal Acrobatic Action

Hornet is required to master a new array of powerful moves to ensure her survival. She will execute devastating attacks, acquire remarkable silken abilities, and craft lethal tools to confront the kingdom’s challenges. Over 150 new foes stand between Hornet and the citadel at the kingdom’s summit, including beasts, hunters, assassins, kings, monsters, and knights. Hornet must confront them all with both bravery and skill.

## Beauty and Wonder in a Haunted World

The expansive, interconnected world of *Hollow Knight: Silksong* is vividly rendered in a traditional, hand-crafted 2D style. Gilded cities, lakes of fire, and misty moors are depicted with exquisite detail and accompanied by a vibrant orchestral score. In her quest for the truth behind her capture, Hornet will encounter unexpected allies, uncover shocking secrets, and solve ancient mysteries within a kingdom filled with wonders.

## A Soulful, Orchestral Score

The award-winning composer Christopher Larkin has created a soundtrack featuring melancholic melodies, symphonic strings, and intense boss themes for Hornet’s adventure. [Preview the Soundtrack](https://christopherlarkin.bandcamp.com/album/hollow-knight-silksong-ost-sample)

![Hollow Knight: Silksong Screenshots](https://images.squarespace-cdn.com/content/v1/606d4bb793879d12d807d4c8/d87e6b3f-aa0e-4460-a525-d95db3a9e35f/Screens_web_0002_3-1024×576.jpg)
![Hollow Knight: Silksong Screenshots](https://images.squarespace-cdn.com/content/v1/606d4bb793879d12d807d4c8/f2b7e69d-7181-45e3-9687-904de54a4706/Screens_web_0001_4-1024×576.jpg)
![Hollow Knight: Silksong Screenshots](https://images.squarespace-cdn.com/content/v1/606d4bb793879d12d807d4c8/04c0830f-f438-4ca5-930c-794146a016e9/Screens_web_0003_2-1024×576.jpg)
![Hollow Knight: Silksong Screenshots](https://images.squarespace-cdn.com/content/v1/606d4bb793879d12d807d4c8/1f3f3b28-c020-4ad5-8acd-6a1953351506/Screens_web_0000_5-1024×576.jpg)
![Hollow Knight: Silksong Screenshots](https://images.squarespace-cdn.com/content/v1/606d4bb793879d12d807d4c8/43e39297-0b08-48dc-85e9-7b5c11049bca/Screens_web_0004_1-1024×576.jpg)

If you would like to write about *Hollow Knight*, there is a Press Kit available containing videos, facts, and images. For any additional press inquiries, please contact: press (at) teamcherry.com.au. [VISIT THE PRESS KIT](https://drive.google.com/drive/folders/1VE_YoUA36IwZRHnZhvEGUhqgU2GIEm4y)

*Hollow Knight* is being developed by Team Cherry in Adelaide, South Australia. The team consists of three individuals who, in addition to developing the game, are responsible for creating websites, editing game trailers, posting updates, and managing social media interactions. Despite the workload, they express enjoyment in their tasks, which is further enhanced by the enthusiastic support from fans.

**Ari Gibson** is responsible for game design alongside William, creating the game’s art, environments, and animating numerous bugs. **William Pellen** collaborates with Ari on game design, focusing on enemy and boss creation as well as game behavior. If an enemy appears overly challenging or a gauntlet seems insurmountable, he is to be held accountable. **Jack Vine** serves as the coder for *Silksong*, developing the systems for the game and optimizing features.

*Hollow Knight* is © Copyright 2025 Team Cherry.

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